Sunday, September 23, 2012

Week 4 This week, I started working on the taxi system in our game. It needs to do the following: be accessible at any time (or nearly anytime), give you a choice of places to go, bring you to the place that you choose, wait for you at the new place(back to being accessible). This may sound like a simple endeavor, and the different parts of it are for the most part. But trying to combine it all is not working…and some of the parts aren’t as easy as they sound. I can teleport the player. This is how the taxi will work…you choose your destination, and immediately get teleported there. No problem. I can make the taxi follow you around. Every turn, the game checks where the player is, and moves the taxi object to that place. Not a big deal. Showing the player a list of places to go…also not too hard. Instead of calling taxi, say “Where do you wanna go, kid? Uptown, Downtown, Lefttown, or Righttown?” This code will display the quoted text whenever the player calls the taxi. Again, this is easy. But then comes the last piece of the puzzle. Giving the player the list of options, and letting them choose one. I don’t have any idea how to accomplish this. I have been looking online like you wouldn’t believe, but to no avail. My next plan is to ask Dr. Howard, as he seems to know his way around Inform better than most people. I will keep attempting to figure out some sort of workaround, however. Hopefully I/we/somebody can figure something out. This week, we also got the SVN server started up, and are all getting used to how it works. This Taxi Test project is not being updated fully to the SVN, and I’m not sure why…I need to talk to Sean, and see what I am doing wrong. Once that is working, then other people can see if they have better luck/inform knowledge than I do about reading the player’s input. ALSO: we figured out Tanner’s Inform troubles. His inform program wasn’t opening at all, even after reinstalling. We fixed it though, by manually putting the correct folders in the proper places…Somehow, they got moved I guess. That’s about it for this week…hopefully next week, I can tell you about how we figured out the taxi system.

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